King of the Hill Engine
- Python
A turn-based chess engine implementing the “King of the Hill” variant, focusing on move validation, game state management, and win condition detection.
- Python
- Algorithms
- Game Logic
A turn-based chess engine implementing the “King of the Hill” variant, focusing on move validation, game state management, and win condition detection.
A Pomodoro timer application built with React and TypeScript, designed to be simple, accessible, and pleasant to use for busy students. Features customizable work intervals, persistent settings, and light/dark themes.
A full-stack web application for tracking gym workouts, allowing users to log exercises and view workout history through a simple, functional interface.
A low-level program that reverses a string in memory, implemented in Assembly to explore stack usage, registers, and manual memory management.
I'm a Computer Science student with a strong analytical mindset and a deep curiosity about how systems work. I enjoy learning across different layers of software, from low-level programming to modern front-end deployment, and I'm motivated by solving complex problems in clear, thoughtful ways.
I'm currently focused on building a strong foundation through coursework and hands-on projects, and I'm excited to continue growing as a software engineer.
If you'd like to connect or learn more about my work, feel free to reach out using the form below.